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  #41  
Old 07-03-2008, 01:08 PM
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Quote:
Originally Posted by Yme
I'm guessing the hardmans with this genome arent angry anymore, unless Vampess wanted a lot of extra work

But then they won't be Hardman norns...it's just not the same.

I haven't tried out these edited norns. I'd rather leave my norns the way they are. Their foolishness is part of what makes them endearing to me.
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  #42  
Old 07-03-2008, 01:19 PM
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Quote:
Originally Posted by Yme
I'm guessing the hardmans with this genome arent angry anymore, unless Vampess wanted a lot of extra work
What an odd assumption. I left every breed exactly how they are.
Quote:
Originally Posted by Starbucks4ever
I haven't tried out these edited norns. I'd rather leave my norns the way they are. Their foolishness is part of what makes them endearing to me.
You're missing out
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  #43  
Old 07-03-2008, 01:28 PM
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Quote:
Originally Posted by Vampess
What an odd assumption. I left every breed exactly how they are.

I assumed you just made one genome, then added the different apperence of all the breeds. I'm pretty sure thats what most people would have done as it is less work to do.
You, however, seem to be a litle more devoted to doing things the right way and for that I love you. If you ever want children I would be glad to give birth to them for you... Even though I'm a guy and so it is physically impossible for me.... It's the thought that counts.
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  #44  
Old 07-03-2008, 01:31 PM
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Quote:
Originally Posted by Vampess
You're missing out

I am tempted, but could you give me a brief rundown of the differences? I know they're better at finding food, but what other changes have been made?
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  #45  
Old 07-03-2008, 01:56 PM
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Quote:
Originally Posted by Starbucks4ever
I am tempted, but could you give me a brief rundown of the differences? I know they're better at finding food, but what other changes have been made?
Perhaps you would like to read the openings post, or is that too technical?
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  #46  
Old 07-03-2008, 02:14 PM
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I think I get it, pretty much. If I download a genome and overwrite an existing one, will reinstalling the breed from the official Creature Mall download restore the original? I know, dumb question.

Too bad there's no way to stop my ettins going into the Grendel Jungle. They just go and sit in there, and don't pick up the gadgets(i.e., clean the ship)like I want them to. XD
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  #47  
Old 07-03-2008, 07:43 PM
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Quote:
Originally Posted by Starbucks4ever
If I download a genome and overwrite an existing one, will reinstalling the breed from the official Creature Mall download restore the original?
If you remove the genome before reinstalling, the normal genome will be copied over again. But there's no need for that, as I made eggfiles. I will however make genome packs for the people who want to replace the normal genomes
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  #48  
Old 09-03-2008, 05:05 PM
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I cant get the egg agents to work properly.
I went into my agents folder and removed the egg agents that were there, then I put in the agents you made and my game just got totally messed upp.
I couldnt make new docked worlds because it couldnt find a lot of the files from the C3 folder. After some time I got the game to work, but the egglayer got killed when I scrolled through the breeds.
After some fiddeling with that I managed to get the egglayer to work, but the breeds arent appearing the right way... All the original C3 breeds are as they should and the chichis work. The other breeds only get the corect head and the rest of the body is chichi. Any idea how I can fix this? I'm guessing the game is having problems finding the corect sprites for the breeds so it just puts in the chichi instead (this happens to the bondi, hardman and treehuggers. They are the only mall breeds I currently have installed)
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  #49  
Old 09-03-2008, 05:09 PM
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The only thing you have to do is copy the eggfiles to your Docking Station (or Creatures 3)\My agents\ and make an egg in-game through the egglayer. Where did I say you had to delete anything?
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  #50  
Old 09-03-2008, 05:37 PM
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I just didnt want to have to scroll through all the Norns I dont use, so I removed the old egg agents. I'v did that with the non expressive Norns and there was no problem then.
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